![]() The correspondence is not precise, but the learner who knows Scratch can experience robot programming without learning a new programming language and environment. These programs provide a framework for implementing Karel the Robot programs in Scratch. ![]() The Pascal-based programming language uses control structures and procedures (both predefined and user-defined), but, for simplicity, there are no variables or expressions. A simulator for Karel enables the learner to write programs that control the behavior of a robot on a graphics screen as it navigates around obstacles, and picks up and puts down "beepers". Pattis (Karel The Robot: A Gentle Introduction to the Art of Programming. ![]() Karel the Robot is a programming environment for learning elementary programming developed by Richard E. Curricular Areas: Computer Science, Engineering, Technology.Education Level: Preschool and Kindergarten, Elementary School, Middle School, High School, College and University, Professional Development, Other. ![]()
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